Interdimensional Dragon, Mystery Flare Dragon
Grade 4 / 15000+ Power / Triple Drive!!!
Dark Zone / Gear Chronicle / Gear Dragon
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this face-down card on your (VC).
[AUTO](VC): [Counterblast (4)] When this unit's attack hits a vanguard, you may reveal the top four cards of your deck. If there are four or more revealed cards with a different grade, you may pay the cost. If you do, you get an additional turn. If you revealed, shuffle your deck.
So THIS is what they meant by manipulation of time. Well, that's an interesting skill to say the least. The main thing I see this having going for it isn't necessarily the fact that you can gain an extra turn, though. Because of the pure pressure this provides in the fact that you might as well have won due to the advantage an extra turn generates, your opponent is almost forced to either guard the attack or risk your top 4 cards being grades 0, 1, 2, and 3. Because the check is done before paying the cost, there's no risk to using the skill, and instead, it just provides a way to force a ton of shield out of your opponent. This works incredibly well in conjunction with Gear Chronicle's Trial Deck boss, Chrono Jet Dragon. After you've forced your opponent to drop a lot of shield for two turns to guard this guy, Chrono Jet comes in with his Glory Skill to finish the game.
I also find it hilarious that any deck running Nouvelle Vague has a higher chance of triggering this skill. Hooray for mixed decks?
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